Very recently, we covered the Halo Infinite Gameplay. We also mentioned that some Halo fans aren’t exactly happy, because the game does not look good. Xbox and PC Fans on twitter started comparing its gameplay footage to other Halo Games and no one seemed to be impressed.
Xbox has kept talking about Halo Infinite, regarding how great it is, and it’ll be Series X main Exclusive. However, with the 23rd July show, it simply didn’t live up to its standards. Anyway, today Xbox Games Marketing General Manager Aaron Greenberg came forward and said that it wasn’t a complete game. According to him, it was the “work in progress” demo.
“We’re in the middle of a global pandemic. It’s July, we’re far from holiday [season]. You’re seeing a work in progress game. You probably watched the stream in 1080p, maybe, so we have put up a 4K60 on-demand stream. So people, I’d say, go back to look at the game in 4K60. We did that deliberately. It’s very hard to show the full power and graphic fidelity of what Xbox Series X will be able to deliver for you over a stream,” Greenberg says in a segment starting at 16:25.
“It is a work in progress. What you’re seeing today—and I can tell you, because we see build check-ins every week, and they make progress week after week—so between now and holiday, it’s just going to get better and better.”
Its really hard to digest, because the game is very close to its release, and Xbox says its early build. In m opinion, they are finding excuses, and this is quite impossible. A game of Halo Infinite size could not be “work in progress” a few months before actual launch. The game is a launch title for Series X, so I wonder when are they releasing Series X. Microsoft should have sorted the game and released its full version because events like these capture the attention of consumers, and further support their decision on buying whichever console they want.