CD Projekt has delayed Cyberpunk 2077, and its multiplayer gameplay. Well, I was quite happy hearing this, because, I’d rather wait 3 more months for a game that is well optimized. On the other hand, I’ll avoid overly-rushed games that are poorly optimized, because there is no point in playing them.

Previously CD Projekt said that Cyberpunk 2077 will have handcrafted features. These would include Street Stories, which are similar to Geralt’s monster-hunting missions in The Witcher 3: Wild Hunt.

Today CD Projekt Krakow studio head John Mamais said that there will be 75 such street stories. He further explained, how they will work, and what is to get excited about.

“There’s a couple of layers. There’s a passive layer, which is the vendors, then there’s the STSs, which are the street stories. I think there’s around 75 street stories. Then there’s minor activities as well,” Mamais said. “The street stories are like little quests. There’s story but there’s not, like, advanced cinematic storytelling sequences so much. They’re a way to explore the world and level-up your character.

“They’re all custom done. There’s nothing like that that’s automatically generated. There are set templates that the guys can use but each one is customized to make them feel unique. The world’s going to be filled with that stuff. It should feel really good.”

Additionally, Mamais also said that Cyberpunk 2077 will get additional content, similar to Witcher 3 again. It’ll have post-launch content, maybe some DLC”S?. Furthermore, he said that Cyberpunk 2077 Multiplayer is a completely different thing and its on a whole new dimension. The studio is treating it as a different subject.

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