In an interview with GBiz, PlayStation Boss Jim Ryan says that the games on PS5 will be expensive to make.
“I think, to the extent that the technology enables the graphics side of it to become more interesting and life-like, [the games] will become slightly more human intensive and capital intensive to produce,” Ryan told GIBiz. “So, yes, we think there probably will be an increase in development budgets.”
“We don’t see it as being a massive increase, and that’s why we want to do more faster than we have ever done before, to provide a fertile install base for people who make games to be able to monetise against.”
“If we can keep pace with a likely increase in development costs, then the industry can continue to prosper.”
Ryan answered this in context to Unreal Engine 5 tech demo, which featured Lumen in the Land of Nanite. Well, considering how crazy that demo was, there is no way reproducing on that will be cheap. Moreover, Jim Ryan also cleared the doubts about the PS5 Games release date. According to Jim, the release date and development have been unaffected by the COVID-19.
“The developers that I talk to say the same thing. The line-up of games that we will present at and around launch does not appear to be meaningfully impacted in any way whatsoever.”