A few weeks ago, we heard about the Crytek developer saying “PS5 is better than Xbox Series X for development”. His interview was particularly taken down by the Persian site, mainly because Crytek would not be biased. They are a big company and they would be neutral to both consoles rivalry.

As we all know, Xbox Series X has better Specs, but the PlayStation 5 has the only advantage because of its SSD. According to many sources, Xbox Series X also has a custom SSD like PlayStation 5, however it’s performance is nearly half of PS5 ones.

In an interview with VBC, Halo Developer and former Bungie art director Marcus Lehto also agreed on PS5 is better.

“It will make a huge difference,” Lehto told VGC. “It will open up the door for more expansive content that can stream a lot faster. Players won’t be waiting on load screens and we won’t have to hide loading behind cinematics and that kind of thing.

“It will just help make things a lot more seamless and fluid for the player when it comes to their experience on those consoles.

“I am really excited about that because that’s one of the things that’s really hard for us in particular right now: dealing with those old platforms. These platforms have been around for what, seven years? Developing for them is like developing for machinery in the stone age.”

PS5 representative Cerny said that PlayStation 5 SSD will give developers more “freedom” because of reduced game loading and object time. Lehto also spoke of something similar.

“It’s second nature,” he said. “I guess one of the benefits of having been in the games industry for so long is that second nature to build environments with some boundaries around it and understanding the memory limits, draw distance limits, shader overdraw… that just comes as second nature.

We look forward to this Epic Rivalry when both of these consoles are released. So far, Xbox CEO Mark Spencer says he was even more confident when he saw the PS5 specs. Well, only time could tell us which is better.

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