The 5G streaming experience for gamers

With 4G came many experience-enhancing innovations in the gaming community, such as HD TV, smoother multi player online video games, and much more. The much-awaited fifth-generation (5G) technology would make it all even better with speeds up to a 100 times faster than 4G, as well as low to zero latency and increased bandwidth. Expect the technology to take streaming world-class gaming to any new device and anywhere.

According to gaming analyst Michael Pachter of Wedbush Securities, console software will soon move off the console in 2019 or 2020. This may mean a world where major gaming platforms can abandon physical consoles entirely.

5G potential for the gaming community

Between 2012 and 2021, the global mobile gaming industry experienced up to a 30% growth. By 2021, the gaming industry is expected to hit over $180bn in revenue. This will be especially likely with the emergence of 5G technology.

5G technology aims to deliver ultra-fast network speeds. The majority of games, especially those based on console and PC, require a lot of data to run smoothly, and 5G provides technology that’s more than capable.

In addition to this, long-running games will lead to large patches, upgrades, and the inevitable downloadable content (DLC). Therefore, gaming devices will require a fast and stable internet connection to deliver excellent content, which 5G provides.

Also, with 5G, today’s high-end 4K games will operate like retro games, given the low latency network connections. 5G will offer a latency of approximately 1 ms (millisecond), compared to the 4G network that provides a latency of 50ms.  Given these benefits, 5G will allow more simultaneous connections for bigger and improved multiplayer experiences. For example, Fortnite is capped at 100 players per session. With 5G adoption, this number could grow exponentially and provide better mobile gaming support.

5G and monetization in the gaming industry

With 5G being able to deliver faster content than ever before, conventional videos and playable ads will evolve as consumer expectations increase. As a result, the gaming industry will have to deliver even more engaging and immersive user experience. 

5G will enable video ads to be served in the native resolution of the users’ device with 60 frames per second (FPS). Today, playable ads feature low-resolution graphics and have to be created using 2D technology. With 5G, the quality of playable ads may increase, while delivering full 3D and physics engines driving users’ experiences.

Also, AR (Augmented Reality) and VR (Virtual Reality) will become mainstream technologies with the adoption of 5G technology. This will be a result of 5G technology’s ability to speed up and improve downloading AR and VR experiences, which will in turn allow advertisers to create incredibly immersive content.

These opportunities will enable businesses increase engagement and monetize the industry.

Gaming-focused phones

With the roll out of 5G, we may see the advent of gaming-focused smartphones. The Razer Phone, manufactured by a renowned gaming company, demonstrates the potential of mobile gaming hardware. This device features a 120Hz display with front-firing stereo speakers and the latest Qualcomm processor. It comes with as much RAM as most laptops available on the market.

Similarly, ASUS’ ROG Phone also pushes mobile hardware with its vapor-chamber cooling and a pair of USB-C ports that supports gaming peripherals’ manufactured by the company. This device also features programmable AirTriggers. Another mobile device, the Black Shark gaming phone by Chinese OEM Xiaomi, packs up to a 10GB of RAM and attachable controllers.

Final words – The future of 5G video gaming

The fifth generation wireless network technology has been anticipated for a while now. With its roll out already underway, it’s expected to transform a number of industries, including the gaming industry. High speeds and low latency are key to its role in gaming, an companies and gamers alike are set to benefit from its features.

LiquidSky, a virtualization firm, is already planning a 5G-enabled gaming future. LiquidSky is a partner in Verizon’s 5G Lab in New York. The company plans for successful streaming of games at more than 100 frames per second with slight lag times. In properly controlled trials, the company has noticed ten times higher improvement in latency and jitter since they connected to Verizon’s 5G node.

CEO Ian McLoughlin of LiquidSky says that they enable people to play any game on any device and from anywhere. The company’s mission is to enable people to play games without buying consoles or PCs. Just stream it and you are done. 5G’s high bandwidth, faster speeds, and low to zero latency can help achieve the same.

These efforts and optimism suggest more variety of games, as well as a newfound freedom for gamers who may see an end to being limited by gaming hardware.

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