A New Report has once again brought PS5 SSD and Unreal Engine 5 to attention. In an interview, Epic Games Engineer Nick Penwarden revealed that PS5 SSD was so fast, they had to re-write parts of Unreal Engine 5 before the test. Nick also admired the tech on PS5 and said they provide a huge leap in both computing and graphics performance. Moreover, he was very impressed with the storage, and according to him its “truly special”

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“The PlayStation 5 provides a huge leap in both computing and graphics performance, but its storage architecture is also truly special,” Nick Penwarden, VP of engineering at Epic Games told VG247

“The ability to stream in content at extreme speeds enables developers to create denser and more detailed environments, changing how we think about streaming content. It’s so impactful that we’ve rewritten our core I/O subsystems for Unreal Engine with the PlayStation 5 in mind,” said Nick

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The report states that the PS5 GPU has 12 data lanes. The three data lanes from these 12 are connected to the PCIe Controller of the SSD. Hence, there is direct contact between GPU and SSD, and it’ll be responsive like Ram and GPU Works. Moreover, this technology is highly exclusive to PS5 Architecture. This is why it’s so blazingly fast.


Unreal Engine 5 was revealed in May, and its demo ran on PS5. The demo quickly grasped the attention of all PlayStation fans. There was a misconception that it’ll be a PS5 exclusive. It was later cleared by Tim Sweeney, that Unreal Engine 5 will be supported by both PlayStation 4 and Xbox Series X.

The PS5 SSD has been admired a lot. Halo co-creator agreed that PS5 SSD will make a huge difference for developers. Crytek Developer gave an interview, during which he said PS5 will be better than Xbox Series X. So far, we have only heard statements, and PS5 itself has not been shown. We are expecting an event in the coming weeks!

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